After months of planning and preparation, lots of hard work, and a few small glitches, the summer event we’ve chosen to call the “Gitchi Gummi Get Together” is now on the map. Despite some rule changes due to a small number of participating teams, the event seems to have been thoroughly enjoyed by all attendees. The competition provides a chance for new drivers and human players to get on the field.
After two long days of continuous set up everyone arrived early this morning for donuts, fruit, and coffee (altogether a great start to any off season event). Now that the first has passed, the Gitchi Gummi will be leaning towards the goal of becoming a sort of retreat for teams, with team building activities, fun and games, and workshops.
The winning alliance today was made up of Team 2169 KING TeC from Prior Lake, MN and DNA Robotics from Duluth, MN. The Duluth East Daredevils Team 2512 and Team 876 Thunder Robotics from Northwood, ND took second place in today’s competition. Team 2169, KING TeC also won the the gracious professionalism or Helping Hand Award in memory of our longtime team sponsor Kent Christianson. Third place went to Team 5232 Hermantown Talons, of MN and their alliance partner Team 857 Superior Roboworks.
From the reactions and comments from attending teams this inaugural event was a huge success and we are proud to promise even bigger things next year. Don’t forget to stay tuned for updates! We look forward to see these founding teams again.
Here it is, the final schedule for the 2014 Gitchi Gummi Get Together! We’re looking forward to a great competition. 2014 Gitchi Gummi Get Together Schedule of Events
Thanks to all of you who participated in our third annual FIRST LEGO League (FLL) Summer Camp. We’ve held this FLL summer camp for three years, and this year was our biggest turnout yet! These summer camps are designed to introduce kids into the FLL community, in addition to incorporating Science, Technology, Mathematics, and Engineering (STEM) principles into their lives.
After introductions and some basic instructions, the kids were given their first challenge; to follow a black line of electrical tape across a white board. After they wrapped up the building process, they moved over to the row of laptops to program their creations to follow the line. The first day left the kids determined to complete the line following challenge.
After groups started completing the first challenge, they continued onto the second challenge. The second one was a little bit harder than the first, and each one after that got progressively harder. The harder challenges required kids to redesign, and reprogram their robots.
On the last day, we brought the “big robots” in. They were able to catch Frisbees from Arcana our 2013 robot, and t-shirts from Ctrl-Y our 2010 robot. They were also able to play with Archie and Aries our 2011 and 2014 robots. Campers played 4-Square and Ultimate Frisbee with some of the Daredevil team members. They later had the opportunity to sit down and watch a world renowned off-season competition that was occurring in Indiana.
Everyone had a lot going on over the five days, but they learned new skills, had fun, and even taught some of us some new things. Overall, we hope these camps don’t stop growing so we can continue to get adults and kids everywhere hooked on robotics!
We are excited to welcome all teams to our summer event! These are the game rules as of Sunday, August 3. There may be adjustments before the event so please stay tuned.
2014 Gitchi Gummi Get Together Competition Rules
- Alliances are 2V2
- The highest amount of assists in one cycle is two
- There are still three balls in autonomous but teams can opt out of using the third ball
- There will be specific rounds of matches where teams will use their secondary drive team
If teams do not have enough people for two drive teams, the human player is the first position to use a person from the primary drive team (but it must be a different human player). The second is the captain, but this too must be a different player. Getting different students handling robot controls is the primary objective of this rule
- There will be four rounds of competition throughout the day;
- Each round, teams will be part of a group of four that will play in “round robin” format
- Each group will alternate time on the field which will make turn-around about every seven minutes
- Each group will play three matches in a round
- At the end of a round, there will be a 30 minute pit time opportunity
- If a robot breaks down during a match,and the team cannot get back on the field on time, they may call a time out.
- In the next round, robots will shuffle so that by the end of the competition each robot will have competed with and against every other robot.
Alliance Selection Rules
- Four alliances of two teams each will be formed
- The four alliance captains will be the four top seeded teams after the qualifications rounds
- Alliance captains cannot pick another alliance captain
- Alliance Selection will start with the fourth alliance and work its way up to the first seed alliance
(We are trying to obtain parity in final alliances)
- All final rounds will use the drive team of each team’s choice
Please come and see us, or even participate in the overnight Relay for Life walk July 18 at the College of St. Scholastica. The event will be starting at 6:00 p.m. and we will be presenting on stage at 8:30 p.m. with our robots. Participants will also be allowed to interact with the robots using the controls along with a donation to the American Cancer Society! There will be food, games, and activities for everyone. Make sure to come check it out and support the fight against cancer!
Help us help the American Cancer Society by making a donation directly to our team. You can donate to our team in person, or digitally through our team page by clicking here. For more information about Relay, click here.